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Max Glenister

Max Glenister

Max Glenister is a software developer from the UK. He writes mostly about software development, video games, niche hardware and technology.

August 2026

September 2026

October 2026

Top Words

  • game
  • font
  • world
  • android
  • chat
  • nintendo
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  • webmentions
  • emoji
  • years
  • pixel
  • progress

All posts (78)

Setting up a new phone always takes longer than it should, usually with at least one app or account causing grief along the way. This one didn’t, which felt almost suspicious. I’d been using a Pixel 7a for the past couple of years and picked up a Pixel 11 as my next daily driver. The 7a is still a solid phone. No...
One large mug, two Yorkshire tea bags, steeped in freshly boiled water for 2 minutes, squeeze and remove the bags, generous splash of milk. The weather has finally felt like it’s changing from the sweltering summer we’ve had, and the nights are closing in. Rain against the window, the rumble of thunder, the room lit...
I was away on holiday this week, so slimmer pickings than usual. Everything I shared on social.omgmog.net between 17 and 23 August: a simulated fly walking around a Mac desktop, why Nintendo put real cars in Mario Kart, and Susan Kare’s icon work for the original Mac.
Everything I shared on social.omgmog.net between 10 and 16 August: two old games having birthdays, a solar eclipse that failed to impress my kids, and a font you’ve definitely seen without knowing it.
I saw the Hidizs AP30 Music Boy on Reddit and got curious enough to reach out to Hidizs to see if they’d send me one to review. It’s a palm-sized DAP that launched on Kickstarter on 23 July 2026, and it’s pitching itself as a companion device rather than a standalone player, something to clip to a bag, hang round a...
Wasn’t at my computer much this week, but still ended up with a decent batch of links from social.omgmog.net, 3-9 August: some N64 homebrew, Quake’s 30th birthday, and a paper globe you can print and fold.
A retro-computing heavy week over on social.omgmog.net, 27 July to 2 August: Half-Life on Mac OS 9, a new GammaOS handheld firmware build, and a demoscene UI retrospective, alongside the usual scattering of tech and web links.
A short one from social.omgmog.net for 20 to 26 July, spent the week mostly lake-side at Llyn Tegid in Snowdonia rather than online. While I was there I also put out a new post rebuilding my Wordle stats from years of WhatsApp chat logs.
Yes, I’m still playing Wordle in 2026. According to Wordle, I’ve played 1,559 games, I win 99% of the time, my current streak is 107 days and my longest is 278. Four numbers, and they’re mostly correct. What I don’t get is anything behind them, no per-game history, no way to compare a Tuesday to a Sunday, no sense...
Another week of links from social.omgmog.net, 13 to 19 July. Two of Fabien Sanglard’s forensic engineering write-ups landed days apart, a new daily word game snuck into the morning coffee routine, and a share-menu tool I didn’t know I needed.
Two consecutive titles on the HN front page yesterday had a 6 in them. This means nothing. But it’s the sort of nothing that lodges in your brain until you do something about it, so what is the most popular number in Hacker News titles? ClickHouse hosts the full HN dataset in their public playground, and I am...
Lots of links shared on social.omgmog.net between 6 and 12 July, from old handheld games to a live map of Britain’s railways.

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