AksDev
Akseli Lahtinen
Hi, I'm Aks (Akseli Lahtinen) from Finland! I'm KDE dev by day and a hobbyist gamedev/FOSS-dev by night. I like metal, industrial and EBM music, and I love FPS, RPG and spacesim games. I also love tinkering with Linux systems.
August 2026
September 2026
October 2026
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All posts (153)
Hi! I made a new theme (or layout) for the blog! I used Minima as the base, then just edited the default layout and css files. Seems to work fine! If you spot any problems with it, feel free to comment about it. Here's the commit and merge if you want to see what I changed: Clicky!
Hi, just a quick update! I imported some of my favorite posts from my old Wordpress blog Bitksel, since I wanted to archive them here. The images wont show up correctly, however you can highlight the image link and open it in new tab to see it. Wordpress doesn't like directly linking some of the images it seems. I...
I upgraded my PC with Ryzen 5 3600, which also meant I needed a new motherboard. I bought myself a small update package with CPU, RAM and the mobo, plus an M.2 drive. So far I've been enjoying my beefier PC! My old CPU was i7-4770k, which is an excellent CPU that still holds up, but I felt like it was time to...
I just wanted to quickly recap how I got collisions working in Raylib with firstperson camera and the level itself. It took me some time to realise how to get it work but with the help of Raylib discord, I managed to do it! Just a note: Since this collision method uses bounding boxes, this will only work if your...
I’ve tried many, many creative outlets and other hobbies. I’ve tried writing, drawing, painting, playing guitar, playing piano and some more. I’ve tried many hobbies among gaming, such as football (not handegg) and airsoft (which I actually really liked). But every time, I’ve quit those things. I’ve maybe tried to...
When setting up my ScifiFPS C/Raylib project, I was having lots of problems with Makefiles. Apparently this is not uncommon, however I'm pretty new in C and makefiles in the first place, and setting it all up with VSCode was also a bit of a hassle. I however managed to get my CMake files work nicely with VSCode....
Man this took long time to set up. I first tried to get Jekyll set up on my own server, but I couldn't get it to work. I also tried Hugo and all kinds of other website platforms. Setting up servers really ain't for me, but oh well. Anyway, hi! I wanted to make a place where I can share my programming and gamedev...
This is how it went, or at least how I remember it. It was so hectic this may be out of order but anyway! One Hour Game Jam is a gamejam where everyone has to make a game, you guessed it, in one hour. The theme for the jam I joined was "Your favorite game but as simple as possible." So naturally, I recreated Elder...
More space games! This time I'm writing about a very simple yet addicting spaceship game called ASTROX: Hostile Space Excavation. I really enjoyed this game and it's getting a sequel soon! ASTROX is a space simulation game where you can mine, haul, do missions and of course shoot pirates. You start the game in a...
Sorry for the month of silence, I didn't have much time/energy to write anything here. But now, I wanna tell you guys about a space sim that I really like! I'm playing the Albion Prelude expansion in these screenshots, but TC and AP are really similar to each other. AP just has some quality of life fixes and a huge...
Happy new year 2018 folks! I decided the first blog post for this year would be about STRAFE, which is an old-school styled FPS. Fast, fun and gorey, just how I like my FPS games. First of all, STRAFE had a bit rough start. People were critiquing it for it's bugginess, map design and especially for it's...
I finally finished Pillars of Eternity and it's White March expansions, and yes, it got it's deserved place on my "favorite games" list! It's very hard for me to even start to explain how much I like it, but I'll try. I also keep this a bit shorter than the Tyranny overview: There's so much things in this game it's...
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