Taylor Open Source Game Engine
Sean Earle
I'm an Australian ruby developer who loves to make games which is why I'm building Taylor! Taylor is a small, free, and open source game engine designed to be easy to use, cross platform, and to boost developer happiness
August 2026
September 2026
Top Words
- taylor
- monthly
- released
- docker
All posts (23)
Count Releases 1 Commits 7 Contributors 2 Pull requests merged 6 Issues closed 0 Stars 123 At a Glance Taylor v0.4.1 Released Website Updates Switched to LocalCI clang-format Update Jumpy Alien Example Began Redesigning taylor squash Taylor v0.4.1 Released It took me around 3~ months to get to the point where I felt...
Taylor version v0.4.0 has been out for a while and I didn’t want to bring too much attention to it since it was the massive redesign that took over two years. Instead, I released it quietly and used it myself to see if there were any major issues and since there weren’t I’ve decided to release v0.4.1! Download...
Too Long; Won’t Read The short, sharp, and shiny of it all is docker containers usually run as root, so when you mount your local file system to it, it writes files as root to your machine. This bugs me and causes issues. The fix is to build your docker image with a non-root user that has your UID and GID. You can...
Installation Linux Follow the instructions here for your distribution, I strongly recommend using the server instructions and not using Docker Desktop. I’ll explain further down below why that is. Windows/OSX You’ll want to grab Docker Desktop for these systems as they don’t natively support Docker. Don’t worry...
What’s all this about tracking? This post is mostly a heads up that I’ve setup some self hosted analytics using Plausible which describes itself as: Plausible is lightweight and open source web analytics. No cookies and fully compliant with GDPR, CCPA and PECR. Made and hosted in the EU, powered by European-owned...
Why With Heroku dropping the free tier from their service I decided to make better use of the “server” I have sitting in my home office. My current system was to just boot docker containers in the background with --restart unless-stopped, setting the ports manually, and updating my nginx configuration to forward...
This post is all about how to scrape the web with Ruby. I’ll be covering the four main ways to interact with the webserver and get the data you want. Best Case Scenario This is the absolute dream, you don’t need anything outside of the standard library (but something like Curb could also be used for handling cases...
Intro First things first, what is Crystal and why am I talking about it at a ruby meetup? Well it’s a programming language released in 2014 that claims to be as fast as C and as slick as Ruby. Big claims right? I was pretty skeptical going in but I’ve definitely found that it delivers good speed and some very nice...
The idea It was a day like any other, scrolling through random tech articles while I wait for support requests to come through. That’s how I stumbled across the canvas tag new to HTML5. That’s when everything clicked, the gears started turning faster and faster. I’d found an idea, and not just any idea, a great...
There was a little bit of a self inflicted hurdle getting this site hosted on S3. But first, how this issue came to be. The Beginning The domain oeQuacki is actually from my very first serious web project, a forum with a html5 drawing program commonly referred to as oekaki. For this I’ve setup a gmail account which...
I’ve tried my hand at running a blog in the past with very little success, I even wrote a pretty cool little set of Gems for rails (check them out here). The real reason I set all this up was mostly to have a place to put games I write using Godot without having to worry about maintaining another rails instance...
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